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Items where Author is "Cheng, Jinghui"

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Number of items: 52.

Ferreira, I., Rafiq, A., & Cheng, J. (2024). Incivility detection in open source code review and issue discussions. Journal of Systems and Software, 209, 111935 (16 pages). External link

Lashkari, M., & Cheng, J. (2023, April). "Finding the Magic Sauce": Exploring Perspectives of Recruiters and Job Seekers on Recruitment Bias and Automated Tools [Paper]. Conference on Human Factors in Computing Systems (CHI 2023), Hamburg, Germany (16 pages). External link

Sobolevsky, A., Bilodeau, G.-A., Cheng, J., & Guo, J. L. C. (2023, June). GUILGET : GUI layout generation with transformer [Paper]. 36th Canadian Conference on Artificial Intelligence (CANAI 2023), Montreal, Qc, Canada (12 pages). Available

Rahman, M. S., Khomh, F., Hamidi, A., Cheng, J., Antoniol, G., & Washizaki, H. (2023). Machine learning application development: practitioners insights. Software Quality Journal, 55 pages. External link

Gilmer, S., Bhat, A., Shah, S., Cherry, K., Cheng, J., & Guo, J. L. C. (2023). SUMMIT: Scaffolding Open Source Software Issue Discussion Through Summarization. Proceedings of the ACM on Human-Computer Interaction, 7(CSCW2), 297 (27 pages). External link

Mohajeri, B., & Cheng, J. (2022, October). "Inconsistent Performance": Understanding Concerns of Real-World Users on Smart Mobile Health Applications Through Analyzing App Reviews [Paper]. 35th Annual ACM Symposium on User Interface Software and Technology (UIST 2022), Bend, OR, United States (4 pages). External link

Hellman, J., Chen, J., Uddin, M. S., Cheng, J., & Guo, J. L. C. (2022, May). Characterizing user behaviors in open-source software user forums: An empirical study [Paper]. 15th ACM/IEEE International Conference on Cooperative and Human Aspects of Software Engineering (CHASE 2022), Pittsburgh, PA, USA. External link

Mozaffari, M. A., Zhang, X., Cheng, J., & Guo, J. L. C. (2022, April). GANSpiration: Balancing Targeted and Serendipitous Inspiration in User Interface Design with Style-Based Generative Adversarial Network [Paper]. 2022 CHI Conference on Human Factors in Computing Systems (CHI 2022), New Orleans, LA, USA (15 pages). External link

Wang, W., Cheng, J., & Guo, J. L. C. (2022). How Do Open Source Software Contributors Perceive and Address Usability? Valued Factors, Practices, and Challenges. IEEE Software, 39(1), 76-83. External link

Ferreira, I., Adams, B., & Cheng, J. (2022, May). How heated is it? Understanding GitHub locked issues [Paper]. IEEE/ACM 19th International Conference on Mining Software Repositories (MSR 2022), Pittsburgh, PA, USA. External link

Lamine, Y., & Cheng, J. (2022). Understanding and supporting the design systems practice. Empirical Software Engineering, 27(6), 146 (26 pages). External link

Agrawal, V., Lin, Y.-H., & Cheng, J. (2022, June). Understanding the Characteristics of Visual Contents in Open Source Issue Discussions: A Case Study of Jupyter Notebook [Paper]. 26th ACM International Conference on Evaluation and Assessment in Software Engineering (EASE 2022), Gothenburg, Sweden. External link

Hellman, J., Cheng, J., & Guo, J. L. C. (2021, May). Facilitating Asynchronous Participatory Design of Open Source Software: Bringing End Users into the Loop [Paper]. CHI Conference on Human Factors in Computing Systems - Extended Abstracts (CHI EA 2021), New York, NY, USA (7 pages). External link

Sanei, A., Cheng, J., & Adams, B. (2021, May). The Impacts of Sentiments and Tones in Community-Generated Issue Discussions [Paper]. 13th IEEE/ACM International Workshop on Cooperative and Human Aspects of Software Engineering (CHASE 2021) (10 pages). External link

Vierhauser, M., Bayley, S., Wyngaard, J., Xiong, W., Cheng, J., Huseman, J., Lutz, R. R., & Cleland-Huang, J. (2021). Interlocking Safety Cases for Unmanned Autonomous Systems in Shared Airspaces. IEEE Transactions on Software Engineering, 47(5), 899-918. External link

Ferreira, I., Cheng, J., & Adams, B. (2021). The "Shut the f**k up" Phenomenon: Characterizing Incivility in Open Source Code Review Discussions. Proceedings of the ACM on Human-Computer Interaction, 5(CSCW2), 1-35. External link

Labrie, A., & Cheng, J. (2020, October). Adapting Usability Heuristics to the Context of Mobile Augmented Reality [Paper]. 33rd Annual ACM Symposium on User Interface Software and Technology (UIST 2020). External link

Wang, W., Arya, D., Novielli, N., Cheng, J., & Guo, J. L. C. (2020, April). ArguLens: Anatomy of Community Opinions on Usability Issues Using Argumentation Models [Paper]. ACM CHI Conference on Human Factors in Computing Systems (CHI 2020), Honolulu, HI, USA (14 pages). External link

Sharbatdar, N., Lamine, Y., Milord, B., Morency, C., & Cheng, J. (2020, April). Capturing the practices, challenges, and needs of transportation decision-makers [Paper]. ACM CHI Conference on Human Factors in Computing Systems (CHI EA 2020), Honolulu, HI (7 pages). External link

Cheng, J., & Guo, J. L. C. (2019, May). Activity-Based Analysis of Open Source Software Contributors: Roles and Dynamics [Paper]. 12th IEEE/ACM International Workshop on Cooperative and Human Aspects of Software Engineering (CHASE 2019), Montréal, Qc, Canada. External link

Arya, D., Wang, W., Guo, J. L. C., & Cheng, J. (2019, May). Analysis and Detection of Information Types of Open Source Software Issue Discussions [Paper]. 41st IEEE/ACM International Conference on Software Engineering (ICSE 2019), Montréal, Qc, Canada. External link

Wang, W., Guo, J. L. C., & Cheng, J. (2019, May). Usability of virtual reality application through the lens of the user community: A case study [Paper]. CHI Conference on Human Factors in Computing Systems (CHI EA 2019), Glasgow, United kingdom (6 pages). External link

Cheng, J., Goodrum, M., Metoyer, R., & Cleland-Huang, J. (2018, May). How do practitioners perceive assurance cases in safety-critical software systems? [Paper]. 11th ACM/IEEE International Workshop on Cooperative and Human Aspects of Software Engineering (CHASE 2018), Gothenburg, Sweden. External link

Cheng, J., & Guo, J. L. C. (2018, April). How do the open source communities address usability and UX issues? An exploratory study [Paper]. CHI Conference on Human Factors in Computing Systems (CHI EA 2018), Montréal, Québec (6 pages). External link

Vierhauser, M., Bayley, S., Wyngaard, J., Cheng, J., Xiong, W., Lutz, R., Huseman, J., & Cleland-Huang, J. (2018, May). Interlocking safety cases for unmanned autonomous systems in urban environments [Paper]. 40th IEEE/ACM International Conference on Software Engineering - Companion (ICSE-Companion 2018), Gothenburg, Sweden. External link

Khomh, F., Adams, B., Cheng, J., Fokaefs, M.-E., & Antoniol, G. (2018). Software Engineering for Machine-Learning Applications: The Road Ahead. IEEE Software, 35(5), 81-84. External link

Putnam, C., Anderson, D. C., Hosley, W. J., Cheng, J., & Goldman, L. (2017, October). Cognitive rehabilitation potential of a driving simulation game for brain injury: a pilot study [Paper]. Annual Symposium on Computer-Human Interaction in Play - Extended Abstracts (CHI PLAY 2017), Amsterdam, The Netherlands. External link

Putnam, C., Lin, A., Subramanian, V., Anderson, D. C., Christian, E., Swaminathan, B., Yalla, S., Cotter, W., Ciccone, D., & Cheng, J. (2017, October). Effects of commercial exergames on motivation in brain injury therapy [Poster]. Annual Symposium on Computer-Human Interaction in Play - Extended Abstracts (CHI PLAY 2017), Amsterdam, The Netherlands. External link

Cheng, J., Anderson, D., Putnam, C., & Guo, J. (2017, October). Leveraging design patterns to support designer-therapist collaboration when ideating brain injury therapy games [Paper]. Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2017), Amsterdam, The Netherlands. External link

Guo, J., Cheng, J., & Cleland-Huang, J. (2016, May). Semantically enhanced software traceability using deep learning techniques [Paper]. IEEE/ACM 39th International Conference on Software Engineering (ICSE 2017), Buenos Aires, Argentina. External link

Cheng, J., & Putnam, C. (2017, May). Towards a prototype tool leveraging design patterns to support design of games for brain injury therapy [Poster]. CHI Extended Abstracts on Human Factors in Computing Systems (CHI EA 2017), Denver, Colorado. External link

Goodrum, M., Cleland-Huang, J., Lutz, R., Cheng, J., & Metoyer, R. (2017, September). What requirements knowledge do developers need to manage change in safety-critical systems? [Paper]. 25th IEEE International Requirements Engineering Conference (RE 2017), Lisbon, Portugal. External link

Cheng, J., Putnam, C., & Guo, J. (2016, October). Always a tall order : values and practices of professional game designers of serious games for health [Paper]. Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2016), Austin, Texas. External link

Putnam, C., Dahman, M., Rose, E., Cheng, J., & Bradford, G. (2016). Best practices for teaching accessibility in university classrooms: cultivating awareness, understanding, and appreciation for diverse users. ACM Transactions Accessible Computing (TACCESS), 8(4), 1-26. External link

Cheng, J., & Putnam, C. (2016, May). Choose a game : A prototype tool to support therapists use games in brain injury rehabilitation [Paper]. CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA 2016), San Jose, California. External link

Putnam, C., Cheng, J., Lin, F., Yalla, S., & Wu, S. (2016, May). Choose a Game : Creation and Evaluation of a Prototype Tool to Support Therapists in Brain Injury Rehabilitation [Paper]. CHI Conference on Human Factors in Computing Systems (CHI 2016), San Jose, California. External link

Putnam, C., Reiner, A., Ryou, E., Caputo, M., Cheng, J., Allen, M., & Singamaneni, R. (2016). Human-centered design in practice: roles, definitions, and communication. Journal of Technical Writing and Communication, 46(4), 446-470. External link

Cheng, J. (2016). Supporting therapy-centered game design for brain injury rehabilitation [Ph.D. Thesis, DePaul University]. External link

Cheng, J., Mulholland, J., & Shankar, A. (2016, May). Using the Kano model to balance delight and frustration for an enterprise application [Poster]. CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA 2016), San Jose, California. External link

Putnam, C., Zagal, J. P., & Cheng, J. (2016). You are not the player : teaching games user research to undergraduate students. In Miguel Angel, G.-R. (ed.), Games User Research (33-53). External link

Putnam, C., Dahman, M., Rose, E., Cheng, J., & Bradford, G. (2015, October). Teaching accessibility, learning empathy [Poster]. 17th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2015), Lisbon, Portugal. External link

Cheng, J., & Putnam, C. (2015, April). Therapeutic gaming in context: observing game use for brain injury rehabilitation [Poster]. 33rd SIGCHI Extended Abstracts on Human Factors in Computing Systems (CHI EA 2015), Seoul, Republic of Korea. External link

Cheng, J., Putnam, C., & Rusch, D. C. (2015, October). Towards efficacy-centered game design patterns for brain injury rehabilitation: a data-driven approach [Paper]. 17th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2015), Lisbon, Portugal. External link

Putnam, C., Cheng, J., & Seymour, G. (2014). Therapist perspectives: Wii active videogames use in inpatient settings with people who have had a brain injury. Games for Health Journal, 3(6), 366-370. External link

Putnam, C., & Cheng, J. (2014, August). Therapist-centered requirements : A multi-method approach of requirement gathering to support rehabilitation gaming [Paper]. 22nd IEEE International Requirements Engineering Conference (RE 2014), Karlskrona, Sweden. External link

Putnam, C., & Cheng, J. (2013). Helping therapists make evidence-based decisions about commercial motion gaming. ACM SIGACCESS Accessibility and Computing (107), 3-10. External link

Putnam, C., & Cheng, J. (2013, October). Motion-games in brain injury rehabilitation: an in-situ multi-method study of inpatient care [Poster]. 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2013), Bellevue, Washington. External link

Putnam, C., Cheng, J., Rusch, D., Berthiaume, A., & Burke, R. (2013, April). Supporting therapists in motion-based gaming for brain injury rehabilitation [Poster]. SIGCHI Extended Abstracts on Human Factors in Computing Systems (CHI EA 2013), Paris, France. External link

Putnam, C., Wozniak, K., Zefeldt, M. J., Cheng, J., Caputo, M., & Duffield, C. (2012, October). How do professionals who create computing technologies consider accessibility? [Paper]. 14th international ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2012), Boulder, Colorado. External link

Zhai, Q., Guan, X., Cheng, J., & Wu, H. (2010). Fast identification of inactive security constraints in SCUC problems. IEEE Transactions on Power Systems, 25(4), 1946-1954. External link

Cheng, J. (2009). Methods for obtaining feasible solutions in power generation optimal scheduling and development of hydrothermal scheduling Unavailable

Brito-de-la-Fuente, E., Carreau, P., Cheng, J., Bertrand, F., Tanguy, P. A., & Choplin, L. (1993, June). Macromixing of rheologically complex fluids with helical impellers [Paper]. 14th biennial Conference on Mixing (Mixing XVIII), Santa Barbara, CA, USA. Unavailable

List generated on: Mon Apr 15 07:23:07 2024 EDT