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Documents dont l'auteur est "Sénécal, Sylvain"

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Nombre de documents: 9

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Passalacqua, M., Pellerin, R., Sénécal, S., & Léger, P.-M. (2025). A Multi-Method Assessment of Human-AI Interaction in Delivery Driving: Examining Driver Stress, Fatigue, Attention, Situation Awareness, and Risky Driving Behavior. Dans Coursaris, C. K., Beringer, J., Léger, P.-M., & Öz, B. (édit.), The Design of Human-Centered Artificial Intelligence for the Workplace (p. 267-279). Lien externe

Passalacqua, M., Pellerin, R., Doyon-Poulin, P., Del-Aguila, L., Boasen, J., & Léger, P.-M. Human-Centred AI in the Age of Industry 5.0: A Systematic Review Protocol [Communication écrite]. 1st IVADO Research Workshop on Human-Centered AI, Montréal, Québec, Canada. Non disponible

Passalacqua, M., Sénécal, S., Frédette, M., Nacke, L. E., Pellerin, R., & Léger, P.-M. (2021). Should gamification be personalized? A self-deterministic approach. AIS Transactions on Human-Computer Interaction, 13, 265-286. Lien externe

Passalacqua, M., Morin, R., Sénécal, S., Nacke, L. E., & Léger, P.-M. (2020). Demystifying the first-time experience of mobile games : the presence of a tutorial has a positive impact on non-expert players' flow and continuous-use intentions. Multimodal Technologies and Interaction, 4(3), 41 (12 pages). Disponible

Passalacqua, M., Sénécal, S., Frédette, M., Nacke, L. E., & Pellerin, R. (décembre 2020). A Motivational Perspective on the Personalization of Gamification [Communication écrite]. SIGHCI 2020 Proceedings (7 pages). Lien externe

Passalacqua, M., Léger, P.-M., Nacke, L. E., Frédette, M., Labonte-Lemoyne, E., Lin, X., Caprioli, T., & Sénécal, S. (2020). Playing in the backstore: interface gamification increases warehousing workforce engagement. Industrial Management and Data Systems, 120(7), 1309-1330. Lien externe

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Ruel, T., Léger, P.-M., Lodygensky, G., Luck, D., Ding, Y., Demolin, B., & Sénécal, S. (juillet 2020). The Effect of Experience on Learnability and Usability of a Neuroimaging Platform [Communication écrite]. 22nd International Conference on Human-Computer Interaction (HCII 2020), Copenhagen, Denmark. Lien externe

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Tkiouat, Z., Labonté-LeMoyne, É., Titah, R., Saunier, N., Léger, P.-M., & Sénécal, S. (juin 2022). Attention and Human AI Collaboration - The Context of Automated Vehicles [Communication écrite]. 24th International Conference on Human-Computer Interaction (HCII 2022). Lien externe

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Vasseur, A., Passalacqua, M., Sénécal, S., & Léger, P.-M. (2023). The use of eye-tracking in information systems research : a literature review of the last decade. AIS Transactions on Human-Computer Interaction, 15(3), 292-321. Lien externe

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