![]() | Up a level |
This graph maps the connections between all the collaborators of {}'s publications listed on this page.
Each link represents a collaboration on the same publication. The thickness of the link represents the number of collaborations.
Use the mouse wheel or scroll gestures to zoom into the graph.
You can click on the nodes and links to highlight them and move the nodes by dragging them.
Hold down the "Ctrl" key or the "⌘" key while clicking on the nodes to open the list of this person's publications.
A word cloud is a visual representation of the most frequently used words in a text or a set of texts. The words appear in different sizes, with the size of each word being proportional to its frequency of occurrence in the text. The more frequently a word is used, the larger it appears in the word cloud. This technique allows for a quick visualization of the most important themes and concepts in a text.
In the context of this page, the word cloud was generated from the publications of the author {}. The words in this cloud come from the titles, abstracts, and keywords of the author's articles and research papers. By analyzing this word cloud, you can get an overview of the most recurring and significant topics and research areas in the author's work.
The word cloud is a useful tool for identifying trends and main themes in a corpus of texts, thus facilitating the understanding and analysis of content in a visual and intuitive way.
Filali, A., Mlika, Z., Cherkaoui, S., & Kobbane, A. (2022). Dynamic SDN-based radio access network slicing with deep reinforcement learning for URLLC and eMBB services. IEEE Transactions on Network Science and Engineering, 9(4), 2174-2187. External link
Abouaomar, A., Cherkaoui, S., Mlika, Z., & Kobbane, A. (2022). Service Function Chaining in MEC: A Mean-Field Game and Reinforcement Learning Approach. IEEE Systems Journal, 16(4), 5357-5368. External link
Abouaomar, A., Cherkaoui, S., Mlika, Z., & Kobbane, A. (2021). Resource Provisioning in Edge Computing for Latency Sensitive Applications. IEEE Internet of Things Journal, 8(14), 11088-11099. External link
Filali, A., Abouaomar, A., Cherkaoui, S., Kobbane, A., & Guizani, M. (2020). Multi-Access Edge Computing: A Survey. IEEE Access, 8, 197017-197046. External link
Filali, A., Mlika, Z., Cherkaoui, S., & Kobbane, A. (2020). Preemptive SDN Load Balancing with Machine Learning for Delay Sensitive Applications. IEEE Transactions on Vehicular Technology, 69(12), 15947-15963. External link
Abouaomar, A., Mlika, Z., Filali, A., Cherkaoui, S., & Kobbane, A. (2021, October). A Deep Reinforcement Learning Approach for Service Migration in MEC-enabled Vehicular Networks [Paper]. 46th IEEE Conference on Local Computer Networks (LCN 2021), Edmonton, Alberta, Canada. External link
Abouaomar, A., Cherkaoui, S., Mlika, Z., & Kobbane, A. (2021, December). Mean-field game and reinforcement learning MEC resource provisioning for SFC [Paper]. IEEE Global Communications Conference (IEEE GLOBAL 2021), Madrid, Spain. External link
Filali, A., Cherkaoui, S., & Kobbane, A. (2019, May). Prediction-Based Switch Migration Scheduling for SDN Load Balancing [Paper]. IEEE International Conference on Communications (ICC 2019), Shanghai, China (6 pages). External link
Abouaomar, A., Cherkaoui, S., Kobbane, A., & Dambri, O. A. (2019, December). A Resources Representation for Resource Allocation in Fog Computing Networks [Paper]. IEEE Global Communications Conference (GLOBECOM 2019), Waikoloa, Hi, USA (6 pages). External link
Abouaomar, A., Kobbane, A., & Cherkaoui, S. (2018, December). Matching-Game for User-Fog Assignment [Paper]. IEEE Global Communications Conference (GLOBECOM 2018), Abu Dhabi, United Arab Emirates (6 pages). External link
Filali, A., Kobbane, A., Elmachkour, M., & Cherkaoui, S. (2018, May). SDN Controller Assignment and Load Balancing with Minimum Quota of Processing Capacity [Paper]. IEEE International Conference on Communications (ICC 2018), Kansas City, Mo, USA (6 pages). External link
Amine, M., Walid, A., Kobbane, A., & Cherkaoui, S. (2017, June). A many-to-many matching game in ultra-dense LTE HetNets [Paper]. 13th International Wireless Communications and Mobile Computing Conference (IWCMC 2017), Valencia, Spain. External link