Mario Passalacqua, Raphaël Morin, Sylvain Sénécal, Lennart E. Nacke et Pierre-Majorique Léger
Article de revue (2020)
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Libre accès au plein texte de ce document Version officielle de l'éditeur Conditions d'utilisation: Creative Commons: Attribution (CC BY) Télécharger (1MB) |
Abstract
The purpose of video game tutorials is to help players easily understand new game mechanics and thereby facilitate chances of early engagement with the main contents of one’s game. The mobile game market (i.e., phones and tablets) faces important retention issues caused by a high number of players who abandon games permanently within 24 h of downloading them. A laboratory experiment with 40 players tested how tutorial presence and player expertise impact on users’ psychophysiological states and continuous-use intentions (CUIs). The results suggest that in a simple game context, tutorials have a positive impact on non-expert players’ perceived state of flow and have no effect on expert players’ perceived flow. The results also suggest that flow has a positive impact on CUIs for both experts and non-experts. The theoretical contributions and managerial implications of these results are discussed.
Mots clés
mobile gaming; tutorial; player expertise; flow; electrodermal activity; continuous-use intentions
Sujet(s): |
1600 Génie industriel > 1600 Génie industriel 1600 Génie industriel > 1601 Recherche opérationnelle et science de la gestion 1600 Génie industriel > 1606 Gestion de la production |
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Département: | Département de mathématiques et de génie industriel |
Organismes subventionnaires: | CRSNG / NSERC |
Numéro de subvention: | CRSNG EGP 484281-15 |
URL de PolyPublie: | https://publications.polymtl.ca/9418/ |
Titre de la revue: | Multimodal Technologies and Interaction (vol. 4, no 3) |
Maison d'édition: | MDPI |
DOI: | 10.3390/mti4030041 |
URL officielle: | https://doi.org/10.3390/mti4030041 |
Date du dépôt: | 16 août 2023 14:48 |
Dernière modification: | 08 avr. 2025 15:18 |
Citer en APA 7: | Passalacqua, M., Morin, R., Sénécal, S., Nacke, L. E., & Léger, P.-M. (2020). Demystifying the first-time experience of mobile games : the presence of a tutorial has a positive impact on non-expert players' flow and continuous-use intentions. Multimodal Technologies and Interaction, 4(3), 41 (12 pages). https://doi.org/10.3390/mti4030041 |
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