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Documents publiés en "2017"

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Nombre de documents: 6

Communication écrite

Cheng, J., Anderson, D., Putnam, C., & Guo, J. (octobre 2017). Leveraging design patterns to support designer-therapist collaboration when ideating brain injury therapy games [Communication écrite]. Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2017), Amsterdam, The Netherlands. Lien externe

Goodrum, M., Cleland-Huang, J., Lutz, R., Cheng, J., & Metoyer, R. (septembre 2017). What requirements knowledge do developers need to manage change in safety-critical systems? [Communication écrite]. 25th IEEE International Requirements Engineering Conference (RE 2017), Lisbon, Portugal. Lien externe

Guo, J., Cheng, J., & Cleland-Huang, J. (mai 2016). Semantically enhanced software traceability using deep learning techniques [Communication écrite]. IEEE/ACM 39th International Conference on Software Engineering (ICSE 2017), Buenos Aires, Argentina. Lien externe

Putnam, C., Anderson, D. C., Hosley, W. J., Cheng, J., & Goldman, L. (octobre 2017). Cognitive rehabilitation potential of a driving simulation game for brain injury: a pilot study [Communication écrite]. Annual Symposium on Computer-Human Interaction in Play - Extended Abstracts (CHI PLAY 2017), Amsterdam, The Netherlands. Lien externe

Affiche

Cheng, J., & Putnam, C. (mai 2017). Towards a prototype tool leveraging design patterns to support design of games for brain injury therapy [Affiche]. CHI Extended Abstracts on Human Factors in Computing Systems (CHI EA 2017), Denver, Colorado. Lien externe

Putnam, C., Lin, A., Subramanian, V., Anderson, D. C., Christian, E., Swaminathan, B., Yalla, S., Cotter, W., Ciccone, D., & Cheng, J. (octobre 2017). Effects of commercial exergames on motivation in brain injury therapy [Affiche]. Annual Symposium on Computer-Human Interaction in Play - Extended Abstracts (CHI PLAY 2017), Amsterdam, The Netherlands. Lien externe

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