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Petrillo, F., Merle, P., Moha, N., & Guéhéneuc, Y.-G. (octobre 2016). Are REST APIs for Cloud Computing Well-Designed? An Exploratory Study [Communication écrite]. 14th International Conference on Service-Oriented Computing (ICSOC 2016), Banff, Canada. Lien externe
Petrillo, F., Soh, Z., Khomh, F., Pimenta, M., Freitas, C., & Guéhéneuc, Y.-G. (août 2016). Towards Understanding Interactive Debugging [Communication écrite]. IEEE International Conference on Software Quality, Reliability and Security (QRS 2016), Vienna, Austria. Lien externe
Petrillo, F., Soh, Z., Khomh, F., Pimenta, M., Freitas, C., & Guéhéneuc, Y.-G. (mai 2016). Understanding interactive debugging with swarm debug infrastructure [Communication écrite]. 24th IEEE International Conference on Program Comprehension (ICPC 2016), Austin, TX (4 pages). Lien externe
Politowski, C., Fontoura, L., Petrillo, F., & Guéhéneuc, Y.-G. (mai 2016). Are the old days gone? A survey on actual software engineering processes in video game industry [Communication écrite]. 5th International Workshop on Games and Software Engineering (GAS 2016) and 38th International Conference on Software Engineering (ICSE 2016), Austin, TX, United states. Lien externe