Fábio Petrillo, Zéphyrin Soh, Foutse Khomh, Marcelo Pimenta, Carla Freitas and Yann-Gaël Guéhéneuc
Paper (2016)
An external link is available for this item| Department: | Department of Computer Engineering and Software Engineering |
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| PolyPublie URL: | https://publications.polymtl.ca/36327/ |
| Conference Title: | IEEE International Conference on Software Quality, Reliability and Security (QRS 2016) |
| Conference Location: | Vienna, Austria |
| Conference Date(s): | 2016-08-01 - 2016-08-03 |
| Publisher: | IEEE |
| DOI: | 10.1109/qrs.2016.27 |
| Official URL: | https://doi.org/10.1109/qrs.2016.27 |
| Date Deposited: | 18 Apr 2023 15:06 |
| Last Modified: | 08 Apr 2025 12:21 |
| Cite in APA 7: | Petrillo, F., Soh, Z., Khomh, F., Pimenta, M., Freitas, C., & Guéhéneuc, Y.-G. (2016, August). Towards Understanding Interactive Debugging [Paper]. IEEE International Conference on Software Quality, Reliability and Security (QRS 2016), Vienna, Austria. https://doi.org/10.1109/qrs.2016.27 |
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