Towards education 4.0 in geotechnical engineering using a virtual reality/augmented reality visualization platform

Mohammadhossein Afsharipour, Pooneh Maghoul

Article de revue (2023)

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Résumé

Education 4.0 can play a significant role in the future of geotechnical engineering education. It can provide personalized and equitable learning experiences and be used to develop skills for the fourth industrial revolution in geotechnical engineering. In this paper, we explore the application of Augmented Reality (AR) and Virtual Reality (VR) models, as part of Education 4.0, to enhance the presentation and communication of soil mechanics concepts. A detailed step-by-step process for creating 3D representations of geotechnical concepts, including texturing, UV mapping, animation, and export and publishing techniques, is introduced. For this purpose, two powerful 3D modeling and animation software programs, Autodesk Maya and Blender, are employed to develop geotechnical avatars in a soil mechanics laboratory. In Autodesk Maya, a detailed representation of the soil phase diagram is presented, while Blender is utilized to create a Consolidated Undrained (CU) triaxial laboratory experiment. The geotechnical testing avatars are then uploaded to Sketchfab, a popular publishing website that supports AR/VR formats. We also explore the potential for establishing a virtual laboratory for geotechnical engineering, highlighting the transformative possibilities it offers in terms of practical learning experiences and educational accessibility.

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FAPS
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Titre de la revue :
Geotechnical and Geological Engineering ( vol. 42 )
Maison d'édition:
Springer
OAI:
oai:publications.polymtl.ca:57137
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Date du dépôt:
29 janv. 2024 14:38
Dernière modification:
14 oct. 2026 14:16
Citer en APA 7:
Afsharipour, M., & Maghoul, P. (2023). Towards education 4.0 in geotechnical engineering using a virtual reality/augmented reality visualization platform. Geotechnical and Geological Engineering, 42, 2657-2673. https://doi.org/10.1007/s10706-023-02697-x

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