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Passalacqua, M., Senecal, S., Fredette, M., Nacke, L. E., Pellerin, R., & Léger, P.-M. (2021). Should gamification be personalized? A self-deterministic approach. AIS Transactions on Human-Computer Interaction, 13, 265-286. Lien externe
Theriault, M., Ruel, T., Léger, P.-M., & Plante, J.-F. (août 2021). Can Competition Though Leaderboards Lead to Better Engagement and Learning of Data Science Concepts? An Experimental Study Completed Research [Communication écrite]. 27th Annual Americas Conference on Information Systems (AMCIS 2021). Lien externe