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Items where Author is "Frédette, Marc"

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Number of items: 5.

G

Georges, V., Courtemanche, F., Frédette, M., & Doyon-Poulin, P. (2026, July). The Shapes of Emotions: Generating Emotive Shapes Using Physiological Signals to Support Creative Design Practices [Poster]. Conference on Creativity and Cognition (C&C 2026), London, United Kingdom. External link

Georges, V., Courtemanche, F., Frédette, M., & Doyon-Poulin, P. (2020, April). Emotional Maps for User Experience Research in the Wild [Paper]. CHI Conference on Human Factors in Computing Systems (CHI 2020), Honolulu, Hawaï, États-Unis (8 pages). Available

P

Passalacqua, M., Sénécal, S., Frédette, M., Nacke, L. E., Pellerin, R., & Léger, P.-M. (2021). Should gamification be personalized? A self-deterministic approach. AIS Transactions on Human-Computer Interaction, 13, 265-286. External link

Passalacqua, M., Sénécal, S., Frédette, M., Nacke, L. E., & Pellerin, R. (2020, December). A Motivational Perspective on the Personalization of Gamification [Paper]. SIGHCI 2020 Proceedings (7 pages). External link

Passalacqua, M., Léger, P.-M., Nacke, L. E., Frédette, M., Labonte-Lemoyne, E., Lin, X., Caprioli, T., & Sénécal, S. (2020). Playing in the backstore: interface gamification increases warehousing workforce engagement. Industrial Management and Data Systems, 120(7), 1309-1330. External link

List generated on: Tue Aug 4 13:49:54 2026 EDT